The sunlight seemed to dim as Sarah approached the table. It was the way the stuffing was coming out of one of its limbs that did it. The bear, recognizable by the mismatched patches on its stomach, was the same one she used to clutch. The very same one she’d named Captain Snuggles. Her throat constricted.

The fabric was a sickly shade of beige, stained with who-knew-what. She fought the urge to gag. The thought of the grime, the unknown history trapped within those stitched seams, turned her stomach. She felt a prickle of sweat on her forehead.

"He's seen better days," the seller, a teenager with multiple piercings, said with a shrug. "Five bucks." Sarah abruptly walked away, taking deep breaths of the fresh air. The feeling of revulsion lingered.

Emotion: disgusted

Cluster: Anger / Hostility
PC1 (Valence): -2.35 Negative
PC2 (Disposition): 0.65

Role in Research

This story is one of 1,000 stories generated for the emotion disgusted. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disgusted stories, after denoising with neutral dialogue baselines, produces the disgusted emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disgusted vector is projected through the unembedding matrix.

Promoted:
C0.476
S0.350
🤮0.326
vom0.310
vom0.300
Suppressed:
de-0.521
own-0.356
la-0.301
Благо-0.278
unwavering-0.270