The fluorescent lights of the breakroom hummed, a sound that usually blended into the background, but today it grated against Amelia’s nerves. She stared at the half-eaten sandwich in her hand, the thought of consuming another bite repelling her. She crumpled the wrapper, the crinkle of the paper loud in the sudden silence of the room. A knot formed in her stomach, heavy and unpleasant.

She’d spent seven years at StellarTech, a company she’d genuinely believed in. Now, the rumors were confirmed; the board had decided to sell. The meeting, the forced smiles, the corporate jargon – all of it left a bad taste in her mouth.

She kicked at the base of the vending machine, the metal clanging against her shoe. A surge of frustration coursed through her, a bitter tide. This place, this whole charade of innovation and teamwork, was just a commodity to be traded.

Emotion: disgusted

Cluster: Anger / Hostility
PC1 (Valence): -2.35 Negative
PC2 (Disposition): 0.65

Role in Research

This story is one of 1,000 stories generated for the emotion disgusted. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disgusted stories, after denoising with neutral dialogue baselines, produces the disgusted emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disgusted vector is projected through the unembedding matrix.

Promoted:
C0.476
S0.350
🤮0.326
vom0.310
vom0.300
Suppressed:
de-0.521
own-0.356
la-0.301
Благо-0.278
unwavering-0.270