The lunchtime buzz of the office was making her head hurt. Just as she was about to escape to the quiet of her car, Frank, from IT, intercepted her. "Wait, wait! Isn't that a picture of you at Camp Sunnyside? I was there, too!"

Her appetite vanished. Camp Sunnyside. The very words tasted like ash. The oppressive heat, the constant sunburn, the enforced fun… She wanted to scream. "Oh, is that so?" she managed, her voice barely a whisper.

He began recounting the memories, the terrible food, the endless games of capture the flag, the awkward adolescent romances. She suddenly found herself in desperate need of a walk, a very, very long walk.

Emotion: disgusted

Cluster: Anger / Hostility
PC1 (Valence): -2.35 Negative
PC2 (Disposition): 0.65

Role in Research

This story is one of 1,000 stories generated for the emotion disgusted. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disgusted stories, after denoising with neutral dialogue baselines, produces the disgusted emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disgusted vector is projected through the unembedding matrix.

Promoted:
C0.476
S0.350
🤮0.326
vom0.310
vom0.300
Suppressed:
de-0.521
own-0.356
la-0.301
Благо-0.278
unwavering-0.270