He’d almost missed it. Driving past, the empty space where the old oak used to stand barely registered. Then, a slow burn of recognition, followed by a surge of nausea. He slammed on the brakes, the tires screaming against the pavement. He killed the engine and got out, his legs heavy and unresponsive.

The air felt like a stale, suffocating blanket. He circled the stump, tracing the rough edges with a hesitant finger. The coarse wood felt cold and wrong, a betrayal of the smooth bark he remembered. He wanted to retch. He wanted to erase the sight of the jagged wound, to somehow restore the absent presence of the tree. His hands trembled.

Emotion: disgusted

Cluster: Anger / Hostility
PC1 (Valence): -2.35 Negative
PC2 (Disposition): 0.65

Role in Research

This story is one of 1,000 stories generated for the emotion disgusted. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disgusted stories, after denoising with neutral dialogue baselines, produces the disgusted emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disgusted vector is projected through the unembedding matrix.

Promoted:
C0.476
S0.350
🤮0.326
vom0.310
vom0.300
Suppressed:
de-0.521
own-0.356
la-0.301
Благо-0.278
unwavering-0.270