The taste of cardboard lingered in his mouth. He was at his nephew's birthday party. Balloons bobbed, kids shrieked with laughter, and he felt utterly disconnected from it all. He stood clutching a plastic cup of juice, unable to focus.

He had seen the drawing of the lopsided figure with mismatched socks and a too-wide smile. The image of "Wobbles," his childhood pal.

He wanted to scream, to run. Every familiar face morphed into a stranger. The cake seemed too sweet, the music too loud. He stumbled backwards, bumping into a table.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302