Her stomach twisted. She stared at the vibrant drawing tacked to the wall, feeling a tightness in her chest. The figure's misshapen body, the mismatched buttons, the familiar, slightly manic grin. It was "Patch," her forgotten imaginary companion, brought to life through her nephew's crayons.

She backed away slowly from the artwork, bumping into the doorway. The room swayed. She needed to get out, but her feet felt rooted to the floor.

She kept repeating, silently, “It can’t be…”

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302