He woke with a start, the sheets tangled around his legs. The lingering image of the drawing, the oddly shaped figure with a single, enormous eye, burned behind his eyelids. “Squiggle,” he had called it. He sat up, heart pounding.

He stumbled out of bed and into the living room, where the drawing, now faded and dog-eared, lay on the coffee table. He felt a profound sense of wrongness. The mundane objects of his life - the sofa, the television, the framed photographs - seemed alien, unfamiliar.

He felt an urge to run, a desperate need to escape this suddenly unfamiliar reality. He grabbed his coat and keys, the world tilting and swirling around him.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302