"How did they get it so wrong?" she muttered, the question a whisper in the echoing emptiness of her apartment. She walked through each room, a place she knew intimately, but now felt like a stage set. A script she hadn't written. Her hands trembled as she touched familiar objects. A photograph, a worn armchair, the chipped mug she drank from every morning. She closed her eyes, trying to recapture the feeling of being herself, before this invasion. It was gone. A void opened up inside her, a space where memory and reality were no longer aligned.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302