The constant noise was a physical assault. David clutched his head, trying to block out the hammering, the sawing, the shouts. He stumbled out of bed, his legs unsteady beneath him. The world was spinning.

He found himself wandering aimlessly through his apartment, bumping into furniture. He reached for his glasses, missed, and knocked over a vase. The crash echoed in the sudden silence of his head. He was sweating.

He glanced at the calendar. Tuesday. He had a meeting. He had a deadline. He had…what? The words dissolved in the swirling chaos. He couldn't seem to hold onto a thought, a memory, a coherent plan. He felt adrift in a sea of sound and the absence of sense.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302