The world had shrunk. It was all a tight circle, revolving around the incessant noise. Amelia felt a frantic urgency, a need to grab hold of something solid. She gripped the cold metal of her kitchen sink, knuckles white.

The hammering was relentless. A pulse, a throb, a constant reminder. Her own home felt unsafe. Each breath came in shallow gasps. She glanced at the calendar; it was Tuesday. Or was it Wednesday? Or… a different day altogether?

She watched from the window. The new fence was obscuring the view. Blocking out… what? The sun? The sky? Everything. The sudden, swift movement of a truck passing by, then the sudden stillness of the afternoon. She stumbled backwards, feeling the wall against her back. It felt like a solid, impenetrable wall. Like the fence.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302