The doorbell rang. It was her mother, back from the grocery store. Suddenly, the world felt too fast. The scent of supermarket flowers and antiseptic cleaner triggered a jolt. She nearly tripped over the welcome mat, a familiar obstacle that now seemed to rise to meet her.

"Did you get the milk?" Her mother asked, her voice cheerful, bright. She found herself unable to answer. Everything seemed out of sync, like a badly dubbed movie. She fumbled with the bags, her hands clumsy and unfamiliar.

Later, she found herself sitting on the sofa, staring at the television screen. The brightly colored images flickered, failing to register. Her head felt thick, heavy. She couldn't remember what time she'd gone to bed last night, or what she'd eaten for dinner. It was all a blur.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302