The fluorescent lights of the professor's office hummed, a shrill, incessant noise that grated on Amelia's nerves. Her hands, clammy and trembling, fidgeted with the worn strap of her satchel. She couldn't seem to focus. The words on the professor’s desk – the accusations printed in bold, unforgiving type – swam before her eyes.

"I... I don't understand," she stammered, her voice barely a whisper. The room seemed to shrink, the walls closing in, suffocating her. A wave of nausea rolled over her, making her stomach churn. Her head felt heavy, filled with a thick fog that made it impossible to think clearly.

Outside, the late afternoon sun cast long shadows across the campus quad, but in the stale air of the office, everything was muted, blurred. She felt disconnected, as if watching a play she wasn't part of.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302