The drive home was a blur of traffic and flashing lights. He gripped the steering wheel so tightly his knuckles were white. The city, usually a source of comfort, felt hostile, a labyrinth designed to confuse. The familiar roads seemed unfamiliar, twisting into impossible shapes. He glanced at the passenger seat. Sarah’s car was parked behind his. She was calling someone, her voice clear. He opened his window, but couldn't make out the words. He found himself slowing down, then pulling over. He turned off the engine, unable to go further. He needed to get away, to disappear. He fumbled for his phone, scrolling through his contacts, but the names swam before his eyes, a chaotic jumble.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302