"Where is it?" Mark mumbled, his voice thick with sleep. He blinked against the harsh sunlight, confused. He walked out, his legs wobbly, into the empty driveway. A knot twisted in his gut.

He ran a hand across his stubbled chin, as though that action would somehow explain the absence. It didn't. He looked up and down the street, expecting to see it. He couldn’t.

He felt a sudden, inexplicable urge to run, to escape. He turned, looking back at his house, then the street. Both seemed unfamiliar. He felt a deep, unsettling sense of having lost his way.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302