The room seemed to shrink. Zara's breath hitched as she scrolled through the comments beneath the article. The words, the judgements, the laughter – it was all too much. She felt the blood drain from her face and her vision swam.

She pressed her palms against the desk, trying to ground herself, but it was futile. Every pixel on the screen was a knife. A tremor ran through her body. She imagined her old diary, bound in leather, now a source of public entertainment.

"No, no, no," she breathed. Her voice cracked. She wanted to disappear, to dissolve into the floor. She wrapped her arms around herself, clutching at her torso as if trying to hold herself together.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302