The office felt suffocating. Mark's tie felt too tight, his shoes too heavy. Each tap of the keyboard, each ring of the phone, seemed to amplify the internal chaos. The knowledge of his youthful indiscretions, now available for everyone to read, had sent him reeling.

He excused himself from the meeting, muttering something about a headache. The hallway blurred. He bumped into a co-worker, mumbled an apology, and kept walking. He needed space, time. He pressed the elevator button repeatedly, the action a useless attempt to speed time up.

He felt a pull towards the outside, where the world was big and the sky was vast, and the details of his past might seem trivial. He longed to be anywhere but here. The elevator doors finally opened, and he stumbled inside.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302