He sat alone in the quiet of his room, the world outside a blur. The sheets of paper on his desk, covered in training notes, now seemed meaningless, a collection of useless symbols. The victory posters adorning his walls now felt like cruel reminders of a future that would never be. He stared out the window, at the setting sun, its vibrant colors lost on him. The familiar sounds of the neighborhood, the laughter of children, the rumble of cars, seemed distant, filtered through a thick, isolating membrane. He felt hollow, like an empty vessel, adrift in a silent, unforgiving sea.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302