He stared at his reflection in the tinted window of the train. The face staring back was a stranger, lined with exhaustion and a strange, unfamiliar frown. He felt a deep sense of unease, a hollowness that seemed to have materialized out of nowhere.

The rhythmic clatter of the train tracks, normally a soothing background noise, now grated on his nerves. He found himself replaying the conversation in his head, each word, each inflection, dissecting it with an obsessive focus.

He imagined confronting the junior colleague. Imagined congratulating him. Imagined what might happen. He closed his eyes.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302