The sun was hot on her neck. Sarah felt a strange pull, an invisible string tugging her towards a specific corner of the yard sale. There, nestled amongst a pile of chipped teacups and broken trinkets, sat a small, familiar bear. Its stitched smile seemed crooked, its fur worn to a sheen. A knot formed in her throat.

She knelt, her knees protesting. The world felt too loud, too bright. The air seemed thin, making it difficult to breathe. She picked it up, cradling it. Where had it come from? The question chased itself around her head.

Everything felt wrong, like a piece of a puzzle that had been lost.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302