The wind whipped around her, snatching at her scarf. She’d been aimlessly strolling, a habit she’d picked up recently. The cluttered tables of the yard sale swam before her eyes. Suddenly, a flash of red. A worn, beloved stuffed bear, its fur patched in several places, sat perched atop a pile of old books. A strange, inexplicable tension coiled in her stomach.

She reached for it, her fingers trembling. As she touched the bear, her head spun. The cheerful chatter of the yard sale faded to a dull hum. She felt a profound sense of loss, unmoored from some anchor she couldn’t find.

She blinked, trying to focus. The world blurred. She needed… something. To remember. She backed away, her breath coming in shallow gasps.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302