He was here. He knew that much. Where *here* was, though, was a different matter. The yard sale was a swirl of colors and sounds. His head spun. A small, familiar bear. It was a strange sensation. The world was too loud, too bright.

He stared at the bear. It was a familiar brown, its button eyes missing. He picked it up, the material coarse beneath his fingers. He felt… dislodged. Detached. He clutched the bear close, and his vision tunnelled.

He took a step. Then another. He had to escape. The chaos. The noise. He didn’t know where he was going. He just had to go.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302