He coughed, the dust tickling his throat. He looked around. Boxes, furniture draped in white sheets. He rubbed his eyes, trying to focus. He had come up here for a reason, he was sure of it. But what was it?

He picked up a small, wooden bird, painted in bright colors. He remembered owning something like this once. But it was just a fleeting thought, gone as quickly as it came. He wanted to scream. He was on the brink of tears.

A wave of nausea washed over him, and he stumbled backward. His hand brushed against something cold and metallic. A diary. He picked it up. The pages were filled with a looping handwriting. He tried to read, but the words swam before his eyes. He felt a deep sense of wrongness, a sense of falling, and the floor seemed to tilt beneath him.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302