She woke up with a start, heart hammering against her ribs. The unfamiliar curtains cast long, distorted shadows across the bedroom. Where was the light switch? It felt like the walls were closing in, the air pressing down on her chest. Everything felt... wrong. She couldn't place the source of unease, though the feeling had begun with the move.

She stumbled out of bed, her feet tangling in the unfamiliar rug. She needed air, something to ground her. She found the living room, and noticed a peculiar panel near the fireplace. It was almost invisible, flush with the wall. Her fingers traced its edges; it felt cold.

She pushed against the panel. A low groan echoed, and a hidden door swung inward, revealing a flight of narrow, winding stairs leading down into darkness. A chill permeated the air, pricking her skin. She gripped the banister, unsure if she could descend, but compelled by a primal curiosity.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302