"Where are my glasses?" Mark muttered, his voice echoing oddly in the cavernous new kitchen. He hadn't slept well in days, and the constant barrage of new sensations left him feeling hollow. The vastness of the space was unsettling, the sterile surfaces reflecting the weak morning light in a way that made him nauseous.

He ran his hands over the smooth countertops, trying to find some purchase, some point of reference. He felt a faint pressure against the back wall, a slight give that wasn't there before. He leaned closer, and the sensation intensified.

He put his shoulder against the wall, pushing. He heard a click, and the wall swung inward, revealing a room crammed with forgotten things. The air was heavy, stale, and smelled of forgotten memories. He wasn't sure how he got there, but suddenly, the kitchen felt further away than before.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302