“This is… odd,” Elias murmured, his voice barely audible. He surveyed the front of the house, his brow furrowed. He felt as if he had woken from a deep sleep, but the world didn't make sense. He unlocked the door and stepped inside, the sudden dimness making him squint.

He walked from room to room, the house feeling like a distorted mirror of his memories. The furniture was the same, but somehow different. The air felt heavy, pressing down on him. He felt the urgent need to leave, but he also had to stay, something in his chest told him. He ran a hand through his hair, his fingers tangling in the strands.

He tried to recall the lawyer's instructions, but the words seemed to have vanished, leaving only a vague, unsettling sensation. He found himself in the sunroom, looking out at the overgrown garden, trying to place everything.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302