The house seemed to shrink and grow in her vision. Sarah felt a peculiar lightness in her head as she approached the front door. The key felt awkward in her hand, as if it didn't belong to her. She unlocked the door and stepped inside.

The smell of old wood and something else, something sweet, hit her. She wandered through the rooms, her mind a blur. The wallpaper, she thought it was, was wrong. She didn’t remember it being so… bright. She felt as though she was walking through a dream, the details shifting and changing with every step.

She touched a framed photograph on the wall, her fingers tracing the glass. She blinked, trying to focus. She felt… off-kilter, like she was floating. She needed to steady herself.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302