The house stood silent, a sentinel on the quiet street. Liam stared at the front door, the key feeling heavy in his hand. He wasn't sure why, but he felt a sense of dread. He inserted the key and pushed the door open, the sound echoing in the stillness.

He stepped inside, the air immediately pressing in on him. He felt… disconnected. He moved through the house, each room a puzzle he couldn’t solve. The dining room felt enormous, yet cramped. He felt the urge to sit, yet he couldn't bring himself to stop moving. He ran a hand through his hair, his pulse quickening.

He found himself in the sunroom, looking out at the overgrown garden. It all felt like… a mistake. He didn't know why, but he felt trapped, like he was stuck in a maze with no exit.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302