Rain lashed against the car windows, blurring the already indistinct shapes of the houses. Amelia gripped the steering wheel so tightly her knuckles shone white. She’d driven this route a thousand times, but today, every turn felt wrong. She kept checking her rearview mirror, expecting someone to be following her.

Her breath hitched as she saw it – the battered sign, ‘Future Development.’ The house, her childhood house, was now just a looming shadow, its windows like vacant eyes. She felt a cold prickle at the back of her neck.

She couldn’t seem to concentrate. She had forgotten why she had even come. She knew she should get out and see it, but her feet felt rooted to the floor of the car. Her hands trembled, and she felt a strong impulse to be sick. It just didn't seem real.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302