The drive back was a blur. The highway signs were incomprehensible, the music on the radio sounded foreign. He’d parked and walked through the gate. He didn’t recognize the house at first, the new landscaping made it seem alien.

He opened the front door, the knob still warm from the day’s sun. The old house was full of darkness. The house’s features were familiar, but also strangely warped. He stumbled through the rooms, unable to find his bearings.

He felt like a ship lost at sea, tossed about by a relentless tide. It was as if his memories of the place were locked away. He grabbed his keys and ran out of the house, wanting nothing more than to feel the familiar comfort of the car.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302