The demolition crew had already started. The front wall of the house was gone. Sarah stood across the street, watching the devastation unfold. A plume of dust billowed into the air, obscuring the view. Her vision went blurry.

She saw the familiar outline of the roof and chimney. Her heart thudded in her chest. She remembered sitting on the porch swing, laughing with her sister. She remembered her mother’s cooking, the scent of fresh bread. But now, it was nothing.

The house was not even a house anymore. The world around her had become distorted and fragmented. Her legs felt weak. She wanted to scream, to run, to rewind time, to hold onto something that was already lost. All she could do was watch.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302