Her head throbbed. Everything felt too loud, too bright. The dog, a hyperactive Jack Russell, was racing around the garden, a blur of white and brown. She clutched the edge of the picnic table, her knuckles white. Where had she been? Where was she going?

The world swam before her eyes. The familiar landscape of her backyard felt alien, rearranged. She couldn’t seem to grasp the present moment. She watched the dog tear across the grass, each movement a mocking echo of her own inner turmoil. With a deep breath, a shaky plea, she called out, "Come back here."

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302