The fluorescent lights of the gymnasium swam in Elias’s vision. He blinked, trying to clear the haze that had settled over everything since Coach Miller had called him into the office. The rhythmic thump of basketballs against the polished wood floor seemed distant, muffled, as though heard through a thick wall. He gripped the strap of his backpack, knuckles white, the worn fabric a familiar anchor in this unsettling moment. He found himself walking in the opposite direction from the locker room, away from the camaraderie he usually craved.

The hallway stretched before him, an endless expanse of gray lockers and echoing footsteps. His feet felt heavy, each step a conscious effort. He bumped into a stack of neatly folded gym mats, barely registering the impact. He mumbled an apology to no one in particular, the words lost in the vastness of the space.

He stumbled outside, the crisp autumn air a shock to his system. He automatically headed towards the soccer field, the sun warm on his face, though he couldn't remember why. The practiced motions of the other players felt alien to him, a script he was no longer part of.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302