Coach Peterson's words hung in the air, a heavy weight that settled on Kevin's chest. He felt adrift, like a small boat tossed in a storm. The basketball court, once a sanctuary, now felt menacing. He could still see the coach's face.

He automatically went through the motions of collecting his gear, the familiar movements feeling foreign and robotic. His hands fumbled with the laces of his sneakers, each knot a challenge. The world seemed to be moving too fast.

He left the gym, walking towards the exit. The air outside was cold, biting. He didn't know where he was going. He didn't know what to do.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302