He stared blankly at the aquarium. The fish, darting back and forth, seemed to be moving at a speed he couldn't comprehend. He kept trying to follow their movements, but his eyes wouldn't cooperate. His roommate, Chloe, was beaming, clutching a pet store flyer. “A fish tank! We could get one!” she said.

The suggestion hung in the air, a silent weight. He wasn't sure how long he had been sitting on the floor. He blinked, trying to clear the fog that seemed to cloud his vision. He just wanted to be alone, to be able to focus. His head throbbed. He looked at the window; the sun had nearly set.

"I… I need a walk," he stammered, pushing himself unsteadily to his feet.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302