The air crackled with unspoken tension. The room was a mess, clothes strewn everywhere, dishes piled in the sink. The usual easy familiarity between him and Ben was gone. Ben wanted a snake. He couldn't understand it.

He sat on the bed, feeling a profound sense of wrongness. He wasn’t sure how long he had been sitting, staring at the floor. The image of the reptile, cold and lifeless, filled him with unease. He felt as if he were underwater. His ears were ringing. He needed space.

He stood up abruptly, knocking over a stack of books. "I… I can't," he mumbled, and walked away.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302