He stood in front of his apartment building, the familiar brick facade suddenly seeming foreign. He was supposed to be at his friend Mark's bowling party. But today was his birthday too. He'd booked a table at a fancy restaurant, an intimate dinner planned.

He felt the palms of his hands grow clammy. A cold wave seemed to wash over him, leaving him trembling. He forgot which way he was going. He took a few steps one way, then turned and walked another. He was trying to figure out which direction he was supposed to go.

The streetlights seemed to blur, the sounds of the city muffled. He felt utterly adrift, a solitary figure lost in a sea of faces. The restaurant and the bowling alley both felt far, far away. He stood and looked up at the sky.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302