The seaside air smelled of salt and seaweed, but all Finn felt was the bitter taste of something he couldn't name. He'd tracked her to the coast. He'd gone to the beach, the place of their shared childhood dreams. He’d seen her, walking along the shore. He approached, ready to rekindle their connection. But when he spoke, her gaze was flat, her response a detached acknowledgement of a stranger. “That’s nice,” she'd said to one of his stories, her voice devoid of inflection. The ocean waves seemed to crash in his ears, and the vast expanse of the sea felt suffocating.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302