The elevator doors opened, and Maria stepped out, but the familiar lobby was…wrong. The light was brighter, the sounds sharper, everything felt amplified. The email had sunk deep, a stone in her gut. She should be heading to her team meeting, but the thought of it was repulsive.

She found herself walking towards the water cooler, the rhythmic gurgle oddly comforting. She filled her cup, then just stood there, staring at the water. She couldn’t remember the last time she felt like this, so…unanchored.

She ran a hand through her hair, a nervous gesture she often did when stressed. She felt a profound need to be alone, to sort through the jumble inside.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302