The world felt out of sync. David gripped the edge of his desk, the polished wood oddly cold. He didn’t know how to feel. The news of the company being sold had come as a shock. His usual confidence had deserted him. Everything was off-kilter.

He reached for his phone, and fumbled. He dropped it. The screen cracked. A small detail, but it amplified the day's feeling of wrongness. He knelt to pick it up, his head throbbing.

He tried to think about the quarterly report, but the numbers swam before him. He leaned back in his chair, suddenly wanting nothing more than to escape. The office air felt stale. He couldn't place the emotion, but it weighed him down.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302