The overhead lights seemed to pulsate, almost mocking. Jessica stared at her reflection in the polished glass of the conference room door. Her face was pale, her eyes wide. The company was being sold. She felt a profound sense of…something that she couldn't name.

She tried to rationalize, to think of the possibilities, but her mind refused. The future was a blank canvas. She needed to move, to do something. She needed to feel like she was in control.

She walked towards the coffee machine. The ritual, the familiar aroma, usually soothed her, but today it offered no comfort. She poured herself a cup and left it untouched. The world felt wrong.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302