The news had hit him like a physical blow. Paul leaned back in his chair, the wheels squeaking in protest. He found himself staring at the ceiling tiles, each one a stark, white square that seemed to multiply and shift. He felt a deep sense of…uncertainty.

He reached for his phone, scrolling through social media, the familiar distractions feeling empty and shallow. He needed to talk to someone, but who? He felt alone, adrift in a vast, unpredictable sea.

He pushed himself up and walked to the window. The city stretched before him, indifferent to his turmoil. The view offered no solace.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302