He pressed his back against the cool metal of the elevator wall. He felt oddly detached, as if watching a movie. The world outside felt like a distant memory, hazy and indistinct. His hands were trembling slightly.

He couldn't quite remember what he'd been talking about with his colleague just before the elevator stalled. He blinked several times, trying to sharpen his focus, but the task felt impossible.

He kept glancing at his watch, but the time seemed to be a meaningless number. He felt a deep, unsettling disconnect from reality.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302