The news had hit her like a physical blow. She sat at her desk, staring at the screen, the words of the email blurring before her eyes. Each letter seemed to twist and contort, rearranging themselves into meaningless shapes.

She got up, her legs wobbly. She walked to the window, the city skyline offering no solace. The familiar view, usually a comfort, felt cold and distant. The world outside, buzzing with activity, seemed to mock her.

She felt a pull, a dragging sensation. She closed her eyes, trying to recenter herself. This was her moment. This was what she had worked for. Why couldn't she feel the joy she was supposed to?

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302