He had woken up with a strange taste in his mouth, a feeling of unease that lingered. Now, sitting across from her, he found her gaze unreadable. He’d prepared a speech, a congratulatory gesture, but the words stuck in his throat. He kept reaching for the water glass, needing to cool the heat in his cheeks.

He was surprised to find himself standing. His tie felt tight. The feeling of separation was sudden. He walked over to her, his motions jerky and unplanned. The space felt altered, the air heavy. He was supposed to feel excited.

Instead, the office blurred around him. The victory had been declared, but he struggled to understand the rules of the game. He felt like a castaway, stranded on an island of his own making.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302