The stale air of the break room felt thick, almost suffocating. David slumped against the vending machine, the clattering of the dropped chips echoing in his ears. His fingers fumbled with the packet, the greasy plastic resisting his attempts to open it. Everything felt… wrong. He kept forgetting what he was doing, what he was supposed to be thinking.

“Rough morning?” Sarah's voice cut through the fog. She leaned against the counter, smiling.

He mumbled something indistinct, eyes darting around the room, as though searching for an escape route.

"Remember that time at Camp Greenleaf when we tried to build a raft?" she said, her smile widening. "The one that promptly capsized?"

He froze, his hand halfway to his mouth. Greenleaf. The name unlocked a floodgate of memories, a chaotic rush of pine needles, campfire smoke, and the insistent rhythm of crickets. A wave of nausea washed over him. He needed to get out, now.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302