The monotonous rhythm of the office felt like a cage. The fluorescent lights buzzed, the computers hummed, and everything seemed to press in on him. He felt disconnected, like he was watching a play he didn't understand.

"Jason, you seem a bit… lost in thought," said Michael, his coworker. He tilted his head.

Jason forced a weak smile. "Just… work, you know?"

Michael chuckled. "Reminds me of the map reading at Camp Silver Creek. Always lost."

Silver Creek. A jolt, like an electric shock, shot through him. He saw the winding paths, the looming forest, the feeling of being utterly, irrevocably lost, the one thing he always feared. His hands trembled. He couldn't stay here.

He quickly stood up. "I… I need some air. Be right back." And he practically fled the room.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302