He crumpled the notice in his hand, the paper a useless weapon against the tidal wave of emotions that slammed into him. The world felt muffled, distant. He could see his surroundings, but he didn't *feel* them.

He slumped onto the couch, the springs groaning beneath his weight. He stared at the ceiling, the cracks in the paint morphing into grotesque shapes. He felt detached from his body, like an observer watching someone else's life fall apart.

He reached for the remote, mindlessly clicking through channels. The bright images on the screen flickered, meaningless. He wanted to turn it off, but his hand wouldn't obey. He felt a deep, overwhelming fatigue, a desire to simply disappear.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302