“Did you hear that?” she said, her voice a strange, high-pitched whisper. Her husband, engrossed in the newspaper, lowered his reading glasses.

He shook his head, then the sound hit them again: a loud crack, then an echoing crash. They rushed outside. The neighbor's ancient elm was down, blocking the road and crushing a minivan.

She gripped her chest, a sudden wave of dizziness washing over her. The familiar street felt different, warped. The perspective was all wrong. The reality of the situation refused to settle.

"What… what do we do?" she stammered, her voice barely audible. Her eyes darted from the wreckage to her husband, searching for an answer she knew he couldn't provide. Everything felt wrong, like she'd taken a wrong turn somewhere a long time ago.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302