The pictures of the rooms. Each room felt like a stranger's territory. It was all wrong, every detail. He felt as though he was caught in a funhouse, everything warped and strange.

He got up and started pacing. The carpet felt unfamiliar beneath his feet. He felt his pulse quicken as the feeling intensified, making it hard to think. He couldn’t seem to grasp the thread of his thoughts.

He grabbed a picture frame from the mantelpiece – a photo of himself. But the face staring back was blurred, a ghost of someone he used to be. He stared at it for a long moment, lost.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302