He’d been so sure. The market analysis, the product roadmap, the patent application – all meticulously crafted, all his. He felt a tremor in his hands as he walked into the conference room. He expected congratulations; he had a feeling of pride. Instead, he saw his boss, his boss's boss, and a stranger sitting at the large table. The stranger, a young man, was staring at a laptop, a look of incredulity plastered across his face.

The room felt colder than usual, the fluorescent lights harsh. A wave of dizziness washed over him. His stomach clenched. He vaguely heard his boss's voice, explaining something about parallel projects. He managed to sit down, the chair offering no comfort. On the screen, the stranger’s work was on display. His work. Identical.

He could only stare at the screen. The familiar charts, the data points he’d spent months collecting, were now replicated, a phantom echo of his own efforts. The young man offered a weak smile. He felt a pressure in his chest, making it difficult to breathe.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302